CompareFeb 8, 20264 min read

App Store vs Play Store screenshots, side by side

Same screenshots, different rules. Counts, sizes, locales, and review behavior compared on one page.

App Store and Google Play look similar at a glance, but their screenshot rules differ. Here is the side-by-side I keep open on every launch.

Count

  • App Store: up to 10 per locale.
  • Play Store: 2 to 8 per language.

Sizes

  • App Store: exact device sizes. iPhone 16 Pro Max master at 1320×2868. Apple downscales for older classes.
  • Play Store: long side between 320 and 3840 px, ratio 16:9 or 9:16. Most teams ship 1080×1920 portrait.

Localization unit

  • App Store: per locale (en-US, en-GB, fr-FR, fr-CA…).
  • Play Store: per language (en, fr, de, ja…).

What you can show

  • App Store: text and graphics over the screenshot are allowed. UI in the image must appear in the app.
  • Play Store: same text-over-image rule. Slightly more relaxed on which UI is "real" vs "marketing".

Review behavior

  • App Store: human review. Rejections happen. Common ones: mismatched UI, wrong dimensions, hardcoded language.
  • Play Store: automated checks. Rejections happen too, but turnaround is much faster.

The practical answer

Design for App Store first. The exact-resolution rule is the strict constraint; once it is met, the same masters fit Play Store with a quick crop and re-export.

Y

Written by Yassine

Indie dev. Built lokal because translating App Store screenshots by hand was eating my launches. Reach out at hi@lokall.app.

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